Megan Condis

Academic Inquiry into Popular Culture

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Tag Archives: board games

Things I Dig: The Win Condition Blog

April 20, 2016 board games data data mining data visualization game design infographics pedagogy tech writing TED Talk The Win Condition things I dig 3 Comments

Things I Dig: Damage Report – On Fire

August 31, 2015 art artist board games Damage Report Damage Report - On Fire expansion game development kickstarter things I dig Leave a comment

Things I Dig: Tampon Run

October 15, 2014 board games digital culture digital humanities game studies gamers gaming gender indie games menstruation taboos Tampon Run video games videogames Leave a comment

Game Development Journal Part V: The First Environment and an Event Test

October 13, 2014 board games development journal digital culture digital humanities game studies gamers gamify my dissertation gaming gaming conventions memes race RPG Maker video games videogames 1 Comment

New Article Out: Board Games and Adaptation

August 29, 2014 adaptation adaptation studies board games cult media Dawn of the Dead game adaptation game studies gamers Games and Literature gaming Intensities j r r tolkein literary adaptations Lord of the Rings play post-literary adaptation Reiner Knizia space Leave a comment

Gen Con 2014

August 20, 2014 accessibility Alexandra Douglas Alien anti-harassment policies board games convention cosplay disability game mechanics Gen Con gender King Leonidas Lara Croft League of Legends Legendary Encounters Scott Kurtz Upper Deck video game tournament women play support Leave a comment

Video Games and Adaptation: Call for Submissions to The Lost Worlds of Power

November 20, 2013 adaptation studies board games cultural capital English literature fan fiction game adaptation game studies Games and Literature literary adaptations literary canon Nintendo Entertainment System play post-literary adaptation role playing games video games Worlds of Power Leave a comment

Adapting Board Games: Lord of the Rings and Dawn of the Dead

August 22, 2013 adaptation adaptation studies board games cult media Dawn of the Dead game adaptation gaming j r r tolkein literary adaptations Lord of the Rings space 2 Comments

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  • Long Time, No See
  • Interview with the New Books Network
  • “People of Light” and the Power of Language
  • Washington State University Intersectional Game Jam Winners!
  • Hate-Play and Hashtags: Not Your Mama’s Gamer Podcast Episode 173

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